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A summary of the key updates to OmniStream between January and March 2024 can be found below, full OmniStream documentation can be found here and detailed release notes can be found for Unreal here and Unity here.
Various state processing improvements (Unity Package v1.0.98) (Unreal Plugin v1.0.66)
Add support for multi-touch support (Unity Package v1.0.83) (libZL v5.16.0)
Fix crash when resolution change when using H.26x/WebSocket stream encoding method (Unreal Plugin v1.0.62)
Added application log download from Portal.
Launch of customer Portal.
Add OmniStream support for pinch zoom when using fakeMouseWithTouch (v5.19.0)
Add OmniStream bandwidth assessment API for manual upgrade viability checks
Add OmniStream option to disable crossfade effect in image mode when state changes (v5.17.0)