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A summary of the key updates to OmniStream between April to June 2025 can be found below, full OmniStream documentation be found here. Detailed release notes for engine pluigns can be found here for Unreal and here for Unity.
Fixed erroneously high frame rate in stream stats when using audio via non WebRTC stream types (Unity Package v1.0.132) (Unreal Plugin v1.0.124)
Added schema editor for state management and corresponding blueprint nodes. (Unreal Plugin v1.0.124)
Fix conversion for Blueprint only project to C++ projects. (Unreal Plugin v1.0.124)
CI build integration improvements. (Unreal Plugin v1.0.124)