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OmniStream September 2025 to June 2026 Updates

OmniStream September 2025 to June 2026 Updates

OmniStream September 2025 to June 2026 Updates

A summary of the key updates to OmniStream between April to June 2025 can be found below, full OmniStream documentation can be found here. Detailed release notes for engine pluigns can be found here for Unreal and here for Unity.

  • Support for Blueprint only project in Unreal (Unreal Plugin v1.0.138).
  • Added support for Unreal 5.6 (Unreal Plugin v1.0.138).
  • Change save location of plugin settings for more reliable saving (Unreal Plugin v1.0.138).
  • Various minor state tooling fixes and improvements (Unreal Plugin v1.0.138).
  • Automatically detect builds for unsupported platforms (Unity Package v1.0.134).
  • Minor structural changes for Asset Store submission (Unity Package v1.0.134).
  • Can now change hardware spec on demand through Portal  (Portal 0.5.178).
  • Region is now optional in CloudStream connection options (LibZL v5.37.2)
  • Mark inputConfig config field as optional (LibZL v5.37.1)
  • GamePad input support added (LibZL v5.37.0)
  • Pending balances now shown in billing UI (Portal UI v0.6.31)
  • Add support for synchronising feature nodes (LibZL v5.36.0)
  • CloudStreamVideoConfig support in LibZL.Direct2D (LibZL v5.35.0)
  • Fix for @ key not being picked up in text input (Unity Package v1.0.134)
  • Added support for tokens for unattended builds through CI/CD (Unreal Plugin v1.0.186)
  • Support for capturing a screenshot of the stream ( requires LibZL v5.31.0 or higher) (Unreal Plugin v1.0.186)
  • Added support for setting command line options in plugin settings (Unreal Plugin v1.0.186)
  • Add support for transparent field on CloudStream images and other image generation improvements (for full OmniStream image generation details see here) (LibZL v5.34.0)
  • Full implementation of state schemas, lots of state fixes and improvements (Unreal Plugin v1.0.174)
  • Bug fix to respect the FPS slider in the plugin, rather than cap at 30 FPS (Unity Package v1.0.134)
  • Add scale for fake mouse with touch, defaults to 10 (LibZL v5.32.0)
  • Added image capture support to streams (LibZL v5.31.0)
  • Automatically detect builds for unsupported platforms (Unity Package v1.0.134)
  • Expose feature node functionality in CloudStream API (LibZL v5.30.0)