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A summary of the key updates to OmniStream between January to March 2025 can be found below, full OmniStream documentation be found here. Detailed release notes for engine pluigns can be found here for Unreal and here for Unity.
Disable 2D downgrade by default and expose idleDowngrade as connection option (LibZL 5.22.0)
Added support for panorama images (LibZL 5.24.0)
Refactored switching between stream/image/pano content types with addition of "views" (LibZL 5.24.0)
Added option to strip PDBs from Unreal uploads to reduce build size (Unreal Plugin v1.0.80).
Added Unreal 5.5 support (Unreal Plugin v1.0.96)
Added support for audio on non WebRTC stream methods (Unreal Plugin v1.0.96) (LibZL Version 5.25.0) (Unity Package v1.0.130)
Apps with supportsVR will default to CloudXR run mode (Unreal Plugin v1.0.96) (Unity Package v1.0.130)
Increased stability of large file uploads (Portal Store 1.9.1)
Billing and Reporting sections of Portal added (Portal UI 0.5.154)
Render services can now be brough up by non-admin users (Portal UI 0.5.154)